TaleWorlds developer released a small fix for the main build 1.1.2 and beta for Mount & Blade 2: Bannerlord.
For the main build, the patch makes a change to the multiplayer matchmaking. Now matchmaking gives priority to paired groups of 6 players with other groups of 6 players. If a group of 6 people cannot be placed in the match for 3 minutes, they connect with other participants.
As for the beta branch, the increase in influence on the unit transferred to the allied garrison (the same kingdom, another clan) was reduced by 60%.
The effect of certain consumption of items (fur, horse, riding horse) contributing to the prosperity of the city was reduced by 10 times (+1 now +0.1)
The prosperity bonus for the aqueduct has been halved.
The effect of starvation from missing garrison products has been reduced.
Also, a bug was fixed that led to problems with the recruitment of prisoners from the defeated parties.
You can find out more about the patch here.