Even though the Apple Watch lacks a web browser, software developer Oliver Klemenz has found a quick and easy way to play 1989’s Prince of Persia on the smartwatch. Prince of Persia, a beloved fantasy platformer, was originally designed for the Apple II by series creator Jordan Mechner. Fortunately, more people can now access the classic experience thanks to princejs.com, a web browser version that can be played on tablets, smartphones, PCs and Macs.
Following the release of the first game, two sequels followed: The Shadow and the Flame, in 1993, and Prince of Persia 3D, on Dreamcast and PC, in 1999. Of course, the brand took the world by storm when Ubisoft entered the mix at the turn of the century. The French publisher commissioned Splinter Cell studio Ubisoft Montréal to reimagine Prince of Persia, an effort that paid off with the release of The Sands of Time in 2003. And while fans patiently await the remake of The Sands of Time, many will be pleased to learn that even their smartwatch is capable of withstanding a blast from the past.
Although the Apple Watch doesn’t have a web browser, software developer Oliver Klemenz has found a way to get the browser version of the original Prince of Persia to work on the device. And it seems pretty simple. In a brief post on Twitter, Klemenz explained that Apple Watch users simply send themselves a message or email with the princejs.com link attached, and then open the link on their watch. The developer demonstrated the method in a video showing the classic adventure of Prince of Persia running at “near original resolution” on your Apple Watch.
This loophole in the Apple Watch is just another way for fans of Prince of Persia access the platform game. However, players will have to decide if it’s worth it or not. Still, it seems like it’s worth trying at least once, especially since the process to access the browser version doesn’t require too many steps.
As for new content on consoles and PC, Prince of Persia has lain dormant for over a decade, its last big installment, The Forgotten Sands, hitting stores around the time of PS3 and Xbox 360 in May 2010. Many consider that Ubisoft’s concentration on Assassin’s Creed, which grew out of an assassin-focused Prince of Persia project, is the main reason for the long-standing inactivity of the old brand.