The horror game Scorn, big-inspired by HR Giger, has been postponed until 2022.
The supporters have been waiting for many years
The fact that games are postponed is not exactly a shock: Take-Two even took a loss 454 million kroner for a game that was not even widely publicized. But it’s sometimes the way you communicate to eager fans who are waiting for updates on games, which can determine whether you get them with or against you during the ongoing wait.
Ebb Software is the Serbian studio behind Scorn. They started the development all the way back in 2013, but threw away 90 percent of the code in 2018 and therefore need more time.
Here is the latest trailer from October last year:
A completely wrong message to send to supporters
Scorn has received a lot of attention for a small studio to be: in the spring of 2020, the game got console-exclusive from Microsoft for Xbox and even revealed that it would run with 4K resolution and with 60 FPS on Xbox Series X.
Ebb Software has used Kickstarter to raise some of the required funds (192,487 euros out of a target of 150,000 euros), and wrote a post on November 5 to clarify the situation, why they do not spend money on marketing (there is a ladle to Cyberpunk 2077 to find), and that they as a new team have to spend more time than average to figure things out. Fair enough.
It is the last episode of the update that made the fans close their eyes, for Ebb ended as follows:
And finally, a friendly piece of advice: If lack of communication is so bothersome, just ask for a refund and finish it. It’s just a game. You can play it when it’s launched if you’re still interested.
Not very surprisingly, a number of supporters have said yes thanks to the offer.
The boss had to apologize
Now the company is trying to calm it down again with a new message from Ljubomir Peklar, head of Ebb and creative director.
Peklar apologizes for the wording in the previous studio update, and now says this:
I take full responsibility for the latest update that you received from our KS yesterday. I read quickly and randomly through the draft and approved it in all my wisdom. After reading it again, it was clear that the hostile tone it was written in is not right. This is not how we have to express ideas or explain the plans to the people who help us. We may be tired, confused and frustrated with our own incompetence, but there is no reason to let it go beyond you. I’m sorry about that personally. I will do my best to prevent this type of outbreak from happening again.
Ljubomir Peklar, Ebb Software