Imperator: Rome: Grand Strategy title released by Paradox on PC

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Paradox Interactive has released Imperator: Rome for PC (Paradox, Steam, GOG). The title of the great strategy of Paradox Development Studio allows players to win the fortunes of virtually every faction on the most detailed map, from Europe to the United Kingdom and from the Horn of Africa to India, covering over 7,000 city ​​build your empire. Imperator Jörg is already working on the test.

"Alexander the Great died, and his generals fight for his inheritance and his empire." To the east, Chandragupta ruled much of India, and in the western republics of Cartagogo and the Roman Republic they are on the verge of facing the Mediterranean, and the savage tribes are offshore (…) Strategists can choose from hundreds of republics, monarchies and tribal regimes and to bring their nation to eternal glory, history will repeat itself so that Rome may triumph and shine in glory, or destiny will be challenged and the Hellenistic kingdoms will unite under a single crown, Carthage will resist destruction , or will Cato's request – that of total destruction – be re-established? "

Latest updated video: start the trailer

The features of Imperator: Rome at a glance (according to the manufacturer):

  • "Classic challenging but well-known scenario: Italy is not yet dominated by Rome, Carthage manages dozens of vassal states in its empire, and Alexander's legacy is disputed by kings in Macedonia, Egypt, Anatolia and Persia . " India bows to the power of Chandragupta Maurya.
  • Unique government mechanics: as kings, players have a freer hand than a republican console. With fewer political characteristics, however, the traitors of a monarchy multiply faster.
  • Map of the paradox with the highest level of detail so far: hundreds of cities have pointed to the map, some with fortifications or ports to highlight their strategic importance. Every single provincial population determines the size and purpose of the empire.
  • Population management: citizens, free men, slaves and tribal peoples bring benefits to the empire, but they can also be harmful. For example, an influx of cheap labor from the outside, which can put a strain on research or food supply.
  • Flexible trading system: players trade surplus goods far beyond the sea to meet people's needs and develop better forces – or save the surplus for extra bonuses.
  • Military cultural traditions: different cultures allow their armies to unfold in different ways. Like a Parthian archer on horseback for Persia, with reinforced triremes for Punic power or heavy infantry as Roman.
  • Battle tactics: the generals' approach to the next battle can be determined to make the most of the forces and the terrain. Light infantry can take advantage of skirmishes on uneven terrain, or full-blown attacks can be performed.
  • Leadership of a hundred characters: over three centuries of history, hundreds of characters can be watched and guided. Families are increasing and gaining notoriety. Some become heroes, others become traitors. Players create new legends.
  • Much more: dynamic events, intrigues against rivals, wonderful art and music, barbaric migrations, inventions, religious beliefs, laws, royal patrons and other features fill the ancient mosaic. "

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