Well, finally it's here. The battle monster that started it all collapsed on the Sony console, almost a year after it arrived on Xbox One. Many critics wrote the experience completely after the shocking state that hit Microsoft's premium machine, but I was optimistic that it could at least reach a playable condition.
As a small reminder, here's what our boss Jimmy said when PlayerUnknown's Battlegrounds hit Xbox:
PUBG on Xbox One is certainly not a chicken dinner, more like a microwave dinner for one while your cat kills you in your sleep. If you can find the jewel of a game in the middle – the same that has enchanted millions and millions of PC gamers – you're a more tolerant person than me and all the power for you. For me, however, the damage has been done and the advertising train has one less passenger.
So expectations were low.
However, so far, things are not as bad as expected. For beginners, that horrible pop-in plot found on the Xbox version is not so obvious this time. The buildings look like buildings being landing and the interior decor looks like it should. Enemies can be detected with relative ease and the shooting mechanics are as solid as you wish.
Everything still looks dirty, though. Of course, it's because of the "realistic" aesthetic that everyone loves to praise PUBG, but it's so ugly to look at. Call me a child, but I'd rather Fortnite's colorful palette on this selection of browns and grays on any day of the week. It does not help the texture loading is still a very problem (although at this point it is probably more a feature) and the pop-in still occurs constantly when it falls from the sky. The frame-rate seems to remain at least semi-constant, which is always an advantage.
Also, the audio of the game requires some serious tweaking. Bugs aside, as the way the plane does not have an accompanying sound in team mode, it's all hard to spot and the player's placement is not as precise as the colorful PUBG clone. It might seem like I'm coming up with a strong bias towards Fortnite, but it's hard not to compare the two when Fortnite passed PUBG in popularity a long time ago.
However, from the point of view of gameplay, there are certainly some strong points that give this battle a real lightening compared to the competition. Three huge maps and an assortment of vehicles mean that even in my few hours of play I have not met twice the same area. There is also a good supply of weapons, even if badly designed menus make it easier to compare statistics. This is an experience that has been designed for PCs and aggressively dragged onto a controller, so expect a little bit of pushback as you try to learn the awkward controls.
Overall, so far they are whelmed. I'm not amazed by the game, but I'm pleasantly surprised that it works much better than I originally expected. Gradually mastering the controls is a rewarding experience, and I feel like I'm slowly moving towards my first chicken dinner. I intend to stay with PUBG at least until the new year, in which I imagine I could grow up to love or hate his junk. Only time will tell, but expect a full review soon.
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