The new adaptation of Resident Evil puts too much emphasis on fan service.
Resident Evil Is one of the rare game franchises that have been relatively lucky with full-length adaptations. Though “Resident Evil” Paul W.S. Anderson and took from the original source only the plot frame (evil corporation, laboratory under the mansion, zombies, cool commandos), she was a strong horror action movie with excellent, for those times, special effects. Well, all the saved fan service at once plunked into the second part, which, by the way, is also quite acceptable. There is Jill Valentine, and Nemesis, and the streets of Raccoon City, engulfed in flames. True, in the foreground is still the invulnerable Alice performed by Mila Jovovich, but this can be endured. But then the series sharply slipped into some kind of game that has practically nothing to do with games. Then she came to the rescue Capcom with their most canonical cartoons, but still the fans cherished the hope of one day seeing a real adaptation of Resident Evil on the screen. So that the STARS fighters roam the Spencer mansion and reveal his sinister secrets, and in the sequel, young Leon would survive in a besieged police station.
And Sony suddenly took yes and fulfilled these desires, and all at once. Only now I did it with the accuracy of old Hottabych.
STARS are abbreviated. Like everything else in the film
1998th year. Raccoon City is a tiny town nestled among forests and mountains. It was founded by the Umbrella Corporation, but since it moved its headquarters to a better location, the settlement has rapidly emptied. There are only those who cannot afford the move, and those who simply have nowhere else to go. Such as Chris Redfield – a pupil of a local orphanage, and now an operative of the police special forces. One rainy evening, Claire’s sister, whom they have not seen for five years, breaks into his house. She claims that Umbrella conceived something unkind, and just about a catastrophe worse than Chernobyl will happen in the town, but her brother brushes off the “ridiculous tales” and goes on duty. However, the coming night is dark and full of horrors. She will force Claire, Chris, his colleagues, and rookie cop Leon to work hard to survive until dawn.
Those who grew up watching horror movies from the 80s and 90s will easily notice that the opening credits of the new “Resident Evil” refer to the films of John Carpenter – a font straight from “Prince of Darkness” or “Christina”, and the installation is recognizable. Eh, everyone would have the same self-confidence as director Johannes Roberts. No, the benchmark is definitely correct, because, in the end, the works of Carpenter (and to a greater extent Romero) were inspired by the creator of Resident Evil Shinji Mikami. But of all the paintings of the master of “Raccoon City”, it only reaches the weakest – “Ghosts of Mars”… This is the same category B distilled movie with deliberately dull dialogues, caricatured characters and an underlined serious face. Ideally, it should be watched on an old video recorder translated by Gavrilov or Volodarsky, and not on the big screen, where cheap graphics are striking. The budget is one of the main problems of the film, but, alas, it is far from the only one.
The main problem of the cinematic Leon is not in the color of his skin, but in his enchanting incompetence
Let’s start with the pros, since the tape has them, and there are perhaps even more of them than the last “Resident Evil” by Anderson. Firstly, over the years of creating cheap horror films, Roberts has at the very least perked up to whip up the atmosphere. From the very first scenes after the prologue, one feels like something terrible is not something that is coming, but is already happening, just no one knows about it. A downpour is pouring down, some evil spirits roam in the dark forest, and the locals bleed from their eyes and their hair falls out, but they do not complain – they are already used to it. And the clock regularly appears on the screen, reminding that time for rescue is slipping away like sand through your fingers. Towards the end, this technique gets boring, but at first it creates a pleasant anticipation.
Secondly, make-up artists, decorators and props craftsmen honestly worked every cent. The zombies have a relatively original and memorable design – a cross between the usual walking dead and the strigoi from the series “Strain”… It turned out disgusting and creepy – everything is as it should be. The environment is carefully filled with details that refer either to the era or directly to the games, which makes the film in a sense cozy. It’s like a thematic quest with the participation of actors or a luxurious exhibition based on the series. But it doesn’t look like a studio blockbuster …
The film features Lisa Trevor, but her role in the plot is minimized
No matter how hard the authors tried, the cheapness of the project is striking. Everything about him is kind of miniature. The mansion is not at all impressive in its dimensions, the familiar statue barely fits into the lobby of the police station, and Raccoon himself does not at all like “City”. Rather, it’s some kind of Raccoon Town. What, perhaps, is more plausible – an evil corporation is more likely to choose a small industrial town for its experiments than a metropolis. But who in their right mind demands realism from Resident Evil?
The situation with the characters is different – only names and clothes remain of them, otherwise they are almost unrecognizable. This is especially true for Leon and Wesker. The first turned into a dummy major, who was not transferred to Raccoon City, but exiled, but the second became a compassionate simpleton who sincerely loves his colleagues. That is, for some reason, both were made complete opposites of game prototypes. How this is justified, except for the desire to make the author’s contribution, it is difficult to say.
It is also unclear why they decided to glue the plot of two games at once into one story. Give viewers an overdose of references? Save time building up your franchise? This is about the same sane idea as trying to retell “Alien” and “Aliens” simultaneously. In the first storyline, we mean a chamber horror, and in the second – a full-scale invasion of creatures. As a result, there is not enough room for either one or the other. The director leads the characters through dark corridors, heightens expectations of the audience before the upcoming massacre, and in the end everything turns into a couple of chaotic shootings. Thanks, even though there is a boss fight, and it is not too impressive due to budget constraints. And also due to the fact that almost all the characters are the main characters of various games and fan favorites, there are extremely few deaths in “Raccoon City”. Just think: there is no one to eat zombies in Resident Evil!
The Russian dubbing is worthy of a separate rating, perhaps one of the worst in recent years. The dialogues written by Roberts or improvised by the actors are already far from high drama, but in translation they either sound terrifyingly wooden, or even turn into fierce nonsense. Well, when a character in an extreme situation says, “This is what I’m in trouble!”, The ears naturally burn with shame.
“Resident Evil: Raccoon City” is in many ways a twin movie of the recent Mortal Kombat… This is the same pure trash, in which the main stake is made on fan service and the simplicity of the audience. So that in the event of a flurry of criticism, you can say “This was filmed for your own people, you just do not cut the chip.” If it is enough for you to be happy that the movie at least tries to resemble games, albeit with varying degrees of success, then you will get your modest portion of pleasure from the new film adaptation of Resident Evil. After all, this is far from the worst thing that happened to the franchise. And yet, on a free evening, it is better to re-watch the first two films with Milla Jovovich, pretending that there are no sequels.
More on Gambling