“Real” sequels like Mass Effect 2 are very important – but BioWare has mostly stopped making them – DTF Games

Darra speaks quite often about his experience in the Canadian studio. Earlier, he discussed the so-called “BioWare magic”, when developers for many years can not figure out the concept of the project, and then at the very last moment everything comes together and they release a successful game. The producer believes that this was just an excuse for bad management in the team.

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