This fall, Destiny 2‘S Shadowkeep expansion is adding a new mechanic to the game in the form of finishing moves. When developer Bungie first revealed Shadowkeep and its finishing moves, they were described as a stylish way to land to blow on enemies. They are triggered against enemies, little else was known about them. But now, Bungie has shed more light on how finishing moves are going to work in Shadowkeep.
Destiny 2 general manager Mark Noseworthy and franchise director Luke Smith revealed that finishing moves have much more benefits to players than just looking cool. Talking to Polygon, the developers said that they will be able to add to their armor that they will be finishing their moves. One example given of these mods was the player getting their ammo refilled after performing a finishing move. With different abilities available, the developers will be able to coordinate their finishing moves.
Fortunately, the finishing move's gameplay-affecting benefit that is similar to an emote. I know if players like to particular finish move, they can pick each move and perk applied to it separately.
The finishing moves will look like from different sources in the game, including a mixture of activities as well as through the store. However, the developers made clear that the mods would only be earned through gameplay.
To use a finishing move, players will see their enemy once their health gets low enough. Noseworthy is saying how to do a lot of money, although it sounds like how much energy is still being determined by it. launch. In fact, this system is still in development so there could be some variations to it once it releases this September.
Destiny 2 is available now for PC, PS4, and Xbox One, with a Stadia version also in development.