Shawn Layden, former head of PlayStation, has spoken about the origins of the next generation console.
We are approaching the first birthday of new generation consoles, and the press and players always like to know more details about how these machines and the plans that companies have to get the most out of them. And if, in addition, those details come from someone who is no longer part of the company, we can be more than satisfied to avoid the corresponding institutional discourse that the main protagonists of the same must follow.
It is the case of Shawn Layden, former Sony PlayStation executive, who has made several headlines in a talk with the podcast What’s Up PlayStation. We already saw how he got wet on the question of whether Console Exclusives Will Be Simultaneously Released on PC at some point, but has also talked about the origins of PS5, confirming that They started working on its development the day after PS4 launched.
You start working on the next generation the day after the current one is releasedShawn Layden, former SIE director“You start working on your next generation platform the day after the current one is released,” he says. “PS5 development dates back a long time“Specifically eight years ago, since PlayStation 4 hit the market at the end of 2013, becoming one of the biggest successes of the Japanese brand at the hardware level.
“You have to always be ahead. Years ago I worked as a personal assistant for Akio Morita, and one of the things he always told me was that you had to make your own product obsolete. If you don’t make it obsolete, someone will do it for you“, explica Layden.
“From the moment you launch a product you have a team behind it, out of all the lights, that gets to work on the next version. You can’t stop to enjoy the success of your most current product, you always have to be building against that idea, “he concludes.
You have a team behind, out of all the spotlight, working on the next versionShawn Layden, former SIE directorThese statements have come in a complex context for Sony. While its next-generation console is proving to be a success in terms of impact and sales, including Spain, the shortage of components caused by the pandemic does not seem to be able to be reduced in the next few months, so that not all players will be able to enjoy PS5 in the short term.
This is something that undoubtedly worries Jim Ryan. The CEO of SIE is frustrated that he cannot reach the public number he wishes, and dreams of being able bring the PlayStation experience to hundreds of millions of gamers all over the world. Intentions that have raised the suspicion that we could be much closer than we think to enjoying a greater opening of the company regarding its exclusive titles.