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ENTERTAINMENT – The adventure and construction video game Minecraft, which takes advantage, like all the industry, of the social distancing linked to the pandemic, counts now 126 million active monthly players in the world. “We are honored to have sold more than 200 million copies of Minecraft at this point,” Helen Chiang, director of Mojang Studios, acquired in 2014 by Microsoft, also said in a statement on Monday.
The game – of which the pixelated character and props are the hallmark – celebrated its 11th birthday on Sunday. More than 24 million copies have been sold since last year, a sign that Minecraft does not suffer too much from having abandoned last summer an ambitious renovation project, the “Super Duper Graphics Packs” announced at the E3 show of 2017. The platform allows you to build a whole universe alone or online with other players.
The big winners of the pandemic
Microsoft has increased its appeal to children and their parents with an educational version available free of charge until the end of June. It has been downloaded more than 50 million times since its launch in late March.
Containment measures have exploded online uses, from social networks to entertainment platforms and e-commerce. But it seems that video games are the big winners of the pandemic.
The Fortnite phenomenon (a game called “Battle Royale”, where you have to eliminate other players and remain the only survivor to win) exceeded 350 million players in early May. “In April, players spent more than 3.2 billion hours playing the game,” Epic Games studios said on Twitter.
Mobile games are also breaking records, not to mention streaming platforms for live video games, such as Twitch (Amazon) or YouTube Gaming.
Between April, the number of hours viewed on Twitch (including non-game content) jumped 48% in one month (100% in one year) to 1.7 billion, according to cabinet figures. specialized Arsenal.gg, published by StreamElements, a platform for broadcasters.
Facebook Gaming reached 291 million hours viewed in April, up 72% in one month, thanks in particular to the launch of its game application and tournaments with celebrities.
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