Capcom is developing its proprietary RE Engine through a multi-stage project called REX, with the long-term objective of transforming it into an AI-generation game engine. Satoshi Ishida, a programmer at Capcom, outlined the vision for REX and the company’s next-generation engine plans during the Capcom Open Conference RE: 2026 held on October 2, 2026, GameBiz reported.
Capcom upgrades RE Engine to improve efficiency
The REX project is designed to improve development efficiency, software performance, tool functionality, and quality assurance across Capcom productions, according to GameBiz reporting. Rather than building a completely new engine from scratch, Capcom chose to upgrade its existing framework. Certain enhancements are being made available as open-source components to aid in AI training. The studio is standardizing the system under a single, common programming language to make tools more accessible for both human developers and artificial intelligence tools.
Ishida identifies hurdles facing modern game production
During the October conference presentation, Ishida identified three primary hurdles facing modern game production: ballooning game scales that turn simple tasks into time-consuming chores, expanding development teams that require more intuitive tools, and the critical need to integrate AI for operational efficiency. The RE Engine currently serves as the foundational technology for major Capcom franchises, including Street Fighter.
AI Integration Limits in Capcom Production
Capcom maintains a distinct boundary regarding creative assets. The company has previously stated that it will not put AI-generated assets directly into its released games. Instead, development teams are exploring AI applications strictly within graphics, audio, and programming pipelines to speed up overall production.

Capcom reveals REX project details at conference
When did Capcom reveal the REX project details?
Capcom programmer Satoshi Ishida detailed the REX project during the Capcom Open Conference RE: 2026, which took place on October 2, 2026.
What is the primary goal of the REX project?
The multi-stage project aims to evolve the existing RE Engine into an AI-generation game engine while streamlining workflows, tool functionality, and quality assurance.
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