Maverick Games Announces Open-World Title ‘Clutch’ for 2027 Release
Maverick Games, an independent studio founded by former developers of the *Forza Horizon* series, has officially unveiled its debut project, *Clutch*. The open-world racing title is currently in development using Unreal Engine 5 and is scheduled for a spring 2027 release on PC, PlayStation 5, and Xbox Series X/S.
What Is Known About the Gameplay in Clutch?

*Clutch* focuses on a blend of arcade-style driving mechanics and realistic physics, aiming to bridge the gap between simulation and accessibility. According to the studio’s initial project disclosures, the game features a narrative-driven campaign set against the backdrop of the French Riviera. The plot revolves around the conflict between the R1K professional racing league and a clandestine street racing organization known as the Midnight Collective.
The gameplay loop incorporates traditional circuit and street racing, augmented by high-stakes heist sequences. Developers have integrated specialized mechanics, such as the use of vehicle-mounted grappling hooks for tactical maneuvers during chase sequences. The user interface is designed to be diegetic, featuring simulated real-time streaming elements intended to mirror modern content creation platforms like Twitch.
Who Are the Key Figures Behind the Production?
Maverick Games has prioritized cinematic presentation for the game’s campaign, utilizing motion capture and performances from professional actors. The cast includes:
* Tosin Cole as racer Theo Marshall.
* Little Simz as the chair of the R1K racing league.
* Peter Serafinowicz, who portrays a key figure within the R1K organization.
The narrative arc centers on the introduction of AI-driven safety systems within the R1K league following a major on-track accident. This technological shift serves as the catalyst for the protagonist’s descent into the criminal underworld, leading to missions that range from traditional racing to grand-scale vehicle theft.
How Does Clutch Compare to Previous Forza Titles?

While *Clutch* is developed by veterans of the *Forza Horizon* series, it marks a significant departure in tone and structure. Unlike the festival-focused, sandbox-style progression of *Forza Horizon*, *Clutch* leans heavily into linear, cinematic storytelling and heist-based mission design.
Industry analysts note that while the driving physics are expected to retain the polished feel associated with the team’s background at Playground Games, the integration of narrative-heavy heist elements places the title in direct competition with cinematic driving franchises rather than pure racing simulators.
Key Project Details
| Feature | Specification |
| :— | :— |
| Developer | Maverick Games |
| Engine | Unreal Engine 5 |
| Platform | PC, PlayStation 5, Xbox Series X/S |
| Target Release | Spring 2027 |
The project received significant attention following its showcase at the 2026 Summer Game Fest, where critics highlighted the graphical fidelity and the density of the open-world environment. As of mid-2026, the studio remains in active production, focusing on refining the balance between the game’s high-octane heist mechanics and its core racing physics.