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Satya Nadella calls Xbox streamlining great as Microsoft cuts 3,200 jobs

Microsoft has confirmed the layoff of 3,200 employees at Xbox Game Studios by the end of the current fiscal year, marking the latest phase of a broader restructuring effort following its $68.7 billion acquisition of Activision Blizzard in…

Satya Nadella calls Xbox streamlining great as Microsoft cuts 3,200 jobs

Microsoft has confirmed the layoff of 3,200 employees at Xbox Game Studios by the end of the current fiscal year, marking the latest phase of a broader restructuring effort following its $68.7 billion acquisition of Activision Blizzard in October 2023. The cuts, announced in July 2026, include the divestment of studios such as Compulsion Games, Double Fine, and Undead Labs. Over 5,750 employees have been laid off across Xbox since the acquisition, with additional studios like Arkane and Ninja Theory facing potential closures.

Nadella Calls Layoffs “Streamlining,” Cites Confidence in IP Portfolio

Microsoft CEO Satya Nadella described the restructuring as “streamlining” during an interview on the Sources Podcast, emphasizing his confidence in Xbox’s intellectual property (IP) portfolio. “I feel fantastic about the IP we have right now,” Nadella said, citing the studios’ ability to produce “great games” moving forward. He credited Asha Sharma, who replaced Phil Spencer as Xbox boss in February 2026, for leading the effort, stating, “There’s some amount of streamlining the team is doing, and Asha is doing, which is great to see.”

Sources Podcast

Employees Describe “Chaotic” Environment Amid Layoffs

Internal accounts from affected Xbox employees paint a starkly different picture. A report by Aftermath detailed “aggressive goals” and “incompetence of Xbox management,” with staff describing the environment as “chaotic.” One developer compared the layoffs to “having a wide piece of cloth and taking out half the threads,” warning that the loss of senior talent would undermine the ability to create high-quality games. Game Developer cited employees who expressed uncertainty about the future of remaining studios, particularly as “the threat of even more layoffs hanging overhead.”

Studios at Risk: From Obsidian to Ninja Theory

The restructuring has targeted multiple studios, including Obsidian Entertainment, which lost a quarter of its staff before being pushed to make a new Fallout game under Bethesda. Ninja Theory is “primed to close,” while Halo has been handed to Activision. Microsoft’s “reset” under Asha Sharma has seen the divestment of several studios, with the company aiming to focus on core franchises.

Satya Nadella calls Xbox streamlining great as Microsoft cuts 3,200 jobs
Photo: thegamer.com

Hardware Challenges and AI Investment Complicate Gaming Strategy

Xbox’s hardware division faces challenges as component shortages—driven by investment in AI datacenters by companies like Microsoft—make consoles increasingly unaffordable. Despite these hurdles, Nadella reiterated the company’s goal to “deliver gaming to more and more people” across PCs and Xbox platforms. However, employees argue that the “brain drain” and instability are undermining this vision, with one developer stating, “You can’t just rip out a third or almost half of your implementers—your direct implementers—and expect to have the same level of content.”

Employee Reactions and Industry Skepticism

While Microsoft emphasizes growth, former employees remain skeptical. Aftermath reported that id Software staff described Xbox leadership as focused solely on “higher profits, and they want it now.” Game Developer noted that many studios are now tasked with revitalizing core franchises while navigating “debilitating brain drain and uncertainty.” Nadella’s optimism contrasts sharply with the reality faced by workers, who see those years of tumult as a “necessary evil.”

Microsoft's Satya Nadella Calls Xbox Layoffs "Great to See"

What’s Next for Xbox?

Sharma has informed Nadella that Xbox will achieve “growth” during the next fiscal year, but the scale of the layoffs and studio closures raises questions about the long-term viability of Microsoft’s gaming strategy.

About the author: Anika Shah - Technology

MSc in Computer Science, senior reporter. Anika focuses on AI ethics, cybersecurity, and emerging hardware—frequently moderating panels at CES and Web Summit. “Anika Shah decodes tech breakthroughs and startup disruption shaping tomorrow’s digital landscape.”