Sony has brought artificial intelligence upscaling to the base PlayStation 5 console with an update for Marvel’s Spider-Man 2, eurogamer.de reported.
The software update delivers the Quick Spectral Super Resolution technology to standard hardware without requiring players to purchase a PS5 Pro.
The upscaling method uses a compact neural network developed through Project Amethyst, a collaboration between Sony and AMD. The system shares an interface with the Pro console’s PlayStation Spectral Super Resolution technology. That shared architecture allows developers to integrate the feature into existing titles with minimal friction.
Insomniac Games utilized the tool during the development of Marvel’s Wolverine. Studio leaders found the output effective enough to warrant bringing the code back to earlier releases.
“[It] ensures both in the quality and performance mode for a sharper and more stable image,” said Mike Fitzgerald, technology director at Insomniac Games, according to eurogamer.de.
Six Games Scheduled for Upgrades
Six additional titles will receive the upscaling technology over the coming months. Control Resonant from Remedy Entertainment is scheduled for an update in December. Hello Games plans to deploy the software for No Man’s Sky in the coming weeks. Embark Studios intends to integrate the tool into Arc Raiders and The Finals, while Hell Let Loose: Vietnam is also slated for upgrades.
Remedy Entertainment said that its December patch will improve image stability and fine detail rendering.
Embark Studios reported that the technology will increase edge clarity and environmental detail visibility in its two multiplayer titles. Hello Games indicated the patch will produce a cleaner image at higher frame rates.
Sony confirmed that additional developers are currently working on integrating the software into unannounced PlayStation 5 titles.
The rollout aims to reduce the rendering load on base hardware by reconstructing lower internal resolutions.
“The goal: sharper details, cleaner edges, and less disturbing image flickering, without burdening the hardware through a correspondingly high native resolution,” eurogamer.de reported.
What distinguishes QSSR from PSSR
What is the difference between QSSR and PSSR?
Quick Spectral Super Resolution is a streamlined version of PlayStation Spectral Super Resolution designed for standard PlayStation 5 hardware. While PSSR runs on the higher-end PS5 Pro, QSSR employs a compact neural network tailored to the baseline console’s processing limits.
Do players need a PS5 Pro to use the new upscaling technology?
No, standard PlayStation 5 owners can access the feature through software updates provided by game developers. Marvel’s Spider-Man 2 received the first public implementation of the technology.
When will Control Resonant receive its upgrade?
Remedy Entertainment scheduled the technical update for Control Resonant to launch in December, bringing improved image stability and detail rendering to the title.