Filmmaker Zach Cregger follows up his work on Weapons and Barbarian by adapting Capcom’s survival game franchise, according to Time Out. Twenty-six years after the first console-to-cinema adaptation debuted, the new-look take maintains fidelity to the original games. Cregger integrates gaming logic throughout the narrative, including characters disappearing off-screen and obstacle challenges like electric fences and blocked tunnels.
Zach Cregger Adapts Capcom Franchise for the Screen
Austin Abrams Stars as Medical Courier Bryan
Austin Abrams stars as a medical courier named Bryan, transporting a top-priority organ container to Raccoon City General. Described as sharing qualities with McLovin from Superbad, Abrams’ character f-bombs his way through a series of messy scenarios involving rogue dogs, farmhouses, and RV survivors. The role follows Abrams’ appearance in Weapons and precedes his work in Whalefall, marking a gloopy breakout year for the actor.
Horror-Comedy Mixes Gross-Out Monsters and Puzzles
The film brings a gory survival game experience to the screen, combining gross-out monsters, puzzles, and a leisurely, slow-burn pace across a runtime that leans heavily into goofy, good-looking creature features rather than traditional frights.
Pulsating Score and Leisurely Pacing Define Production
The production features gnarly creature designs, including an acid-vomiting ghoul and a bundle of cartwheeling limbs. Hays and Ryan Holladay provide a pulsating score that draws inspiration from John Carpenter and Rob Bottin’s work on The Thing. While the film includes puzzle-solving and padlock challenges, it moves at a leisurely pace with scant plotting beyond a sub-plot involving an unseen girlfriend.
Worth a look