Paramount Skydance Launches Paramount Games Studio to Elevate Interactive Entertainment
The landscape of interactive media is undergoing a significant transformation as Paramount Skydance officially announces the formation of its new in-house division, Paramount Games Studio. This strategic move marks a shift in how the company approaches its vast portfolio of intellectual property, positioning video games as a core pillar of its business alongside its traditional film and television operations.
A New Pillar for Paramount Skydance
Leading the initiative is Tony Driscoll, head of corporate strategy and development at Paramount. According to the company, the vision for Paramount Games Studio is to move beyond viewing gaming as merely an extension of existing media. Instead, the studio is tasked with building enduring experiences that span both established Paramount intellectual property and entirely original worlds.

The consolidation process is already underway. Paramount Skydance is folding existing studios, including Skydance Interactive and Skydance New Media, into the new unified division. This move is designed to streamline operations while continuing work on high-profile projects, such as Marvel 1943: Rise of Hydra and the upcoming Star Wars title directed by Amy Hennig.
Key Takeaways
- Unified Gaming Division: Paramount Games Studio now centralizes the company’s game development efforts, absorbing Skydance Interactive and Skydance New Media.
- Strategic Shift: The company has identified video games as a “core pillar” of its business strategy, aiming to deepen fan engagement through interactive experiences.
- Ongoing Development: Existing projects, including titles in the Marvel and Star Wars universes, remain in active development under the new structure.
The Future of Interactive Storytelling
The creation of Paramount Games Studio comes at a time when the convergence of gaming and cinematic entertainment is accelerating. With CEO David Ellison at the helm—a leader known for his personal interest in gaming—the company is leaning into the potential for cross-media synergy. This focus extends to the studio’s broader corporate strategy, which includes an ongoing evaluation of potential acquisitions to bolster its footprint in the digital and gaming sectors.
While the industry continues to watch the company’s expansion efforts, the immediate focus remains on the debut of its first AAA project. By integrating game development directly into the company’s creative pipeline, Paramount Skydance aims to provide fans with more ways to engage with their favorite characters and stories, moving toward a future where gaming, film, and television exist as a cohesive, multi-platform ecosystem.
Frequently Asked Questions
What is Paramount Games Studio?
Paramount Games Studio is the new, centralized in-house game development division for Paramount Skydance. It integrates previously separate studios, such as Skydance Interactive and Skydance New Media, into a single entity focused on creating both AAA and casual gaming experiences.
Will current projects be affected by this change?
No, the company has confirmed that projects currently in development, including Marvel 1943: Rise of Hydra and the new Star Wars game, will continue under the new division.
How does this fit into Paramount Skydance’s broader strategy?
The company views video games as a “core pillar” of its business. By bringing development in-house, the firm intends to drive long-term growth and deepen fan engagement with its existing intellectual property and original content.