Ritika Datta founded Hakopi in 2023 to develop diversity, equity, and inclusion games after relocating to Singapore with her husband. The behavioural psychologist targeted female-led communities to launch her portfolio, partnering initially with Moxy and the Lean In Network, Singapore.
The first event drew 200 women, sparking interest from various organizations looking to feature her interactive sessions. Datta noted that women-centric communities offered a warm entry point for networking and testing new concepts, shaping a distinct niche for her business.
Two Categories of Behavioural Games Shape the Portfolio
Hakopi’s offerings are split into two distinct categories focused on workplace dynamics and individual career advancement. The first category features games designed to alter workplace culture by addressing complex topics like belonging and allyship.
The second category helps professionals thrive in modern work environments by teaching practical skills such as networking and increasing career visibility. Datta explained that waiting for systemic global improvements is ineffective, stating that cultural reform and personal skill development must happen concurrently.

Frequently Asked Questions About Hakopi
What inspired the creation of Hakopi in Singapore?
Ritika Datta founded Hakopi in 2023 after moving to Singapore and wanting to continue building interactive games for learners, specifically focusing on diversity, equity, and inclusion themes.
Which organizations partnered with Hakopi for its first events?
Moxy, a platform driving structural change for women in the workplace, and the non-profit Lean In Network, Singapore, co-organised Datta’s first event featuring 200 attendees.
What are the two main types of games offered by Hakopi?
The portfolio includes games that change workplace culture by tackling belonging and allyship, alongside games that teach practical skills like networking and career visibility.