From Virtual Experiment to Physical Reality

The *Kid A Mnesia* experience traces its origins to 2021, when Radiohead released a virtual version of the project in Unreal Engine during the pandemic. But this physical incarnation—developed in collaboration with producer Nigel Godrich and designer Sean Evans—feels like the realization of the original concept: a fully immersive environment where the band’s 2000–2001 albums come alive.

At its heart, the installation is a 75-minute film projected in a modular theater with 25-foot-high ceilings, accompanied by a six-point surround-sound system meticulously recalibrated for each venue. The soundtrack was rebuilt from the original Kid A and Amnesiac multitracks, revealing hidden textures and details obscured on the original albums. As Yorke described the film’s narrative: “In which a Monster is trapped in a derelict museum of the lost & forgotten. A relic of a time when technology could have saved us.”

“This isn’t nostalgia. It’s a reckoning with the anxieties of the turn-of-the-century—technological dread, fractured identity, emotional dislocation—that now feel eerily prophetic.”

— Thom Yorke, via Billboard