Build a Rocket Boy CEO Addresses End of Publishing Agreement with IOI Partners Build a Rocket Boy CEO Mark Gerhard has addressed the end of the developer’s publishing agreement with IOI Partners, stating that it “likes being able to control [its] own destiny as an independent studio.” Speaking to GamesBeat, Gerhard said that Build a Rocket Boy taking on sole publishing responsibilities for MindsEye will enable it to reprice the action-adventure game to build it more accessible to players. “That will provide phenomenal value to our players – we’re obviously continuing to invest in the game,” said Gerhard. “We want to be close to our players. We want to be listening to the community and evolving their game in an organic way.” Build a Rocket Boy ended its publishing agreement with IO Interactive’s publishing division last month. The planned collaboration between Hitman and MindsEye will not proceed. In February, Insider Gaming reported that this collaboration will instead be re-developed into a new mission that will include evidence of the “corporate sabotage” alleged by the developer during MindsEye’s launch. While Gerhard didn’t confirm this was the case, he told GamesBeat that MindEye’s multiplayer update will include a new mission that “shares some of the evidence of sabotage with the community. “We’ve got very strong evidence of this and conducted quite thorough investigations over the months since launch,” said Gerhard. “We’ve identified parties involved, and it’s now with the authorities both UK and US to deal with. I can confirm that they’re assisting us with this investigation, but it’s also in their hands now. We’ll leave them to do what they do, make their arrests or any announcements in due course. I consider we’re not saying anything further at this stage on that. We’ll just let the natural course of justice take its path. Gerhard continued: “There was a concerted effort [to sabotage the game]….
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